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The Sandbox Raises $20M to Expand Mobile Metaverse at $1B Valuation


  • The Sandbox raises $20 million at a $1 billion valuation to expand its decentralized metaverse.
  • Funding led by Kingsway Capital and Animoca Brands aims to enhance mobile integration and UGC tools.
  • The Sandbox plans to launch new multiplayer features and a mobile version of its metaverse by 2025.

The Sandbox, a leading platform in the user-generated content (UGC) metaverse, announced the successful raising of $20 million in convertible debt at a $1 billion valuation. The funding round was led by Kingsway Capital and Animoca Brands, with participation from LG Tech Ventures and True Global Ventures. This strategic investment will enhance Sandbox’s decentralized virtual world, focusing mainly on mobile device integration and advanced gaming features.

In 2022, The Sandbox aimed to raise $400 million at a $4 billion valuation, but the valuation has since been adjusted to $1 billion. This shift reflects the evolving landscape of the metaverse market. Despite this, The Sandbox continues to push forward with its ambitious plans. 

The new funds will primarily be used to update its Game Maker and 3D editor tools, enhance social interactions for avatars, and develop new multiplayer gameplay features expected to launch in Beta later this year and to the public in 2025. A significant portion of the capital will also go towards creating a decentralized metaverse for mobile devices, slated for a 2025 release.

Key Funding and Development Initiatives

According to Yat Siu, co-founder and executive chairman of Animoca Brands, 

McKinsey estimated that by 2030, the metaverse could add $5 trillion to the global economy. Games like Minecraft and Roblox are popular but do not give users digital property rights. The Sandbox represents the evolution of UGC games for the age of digital ownership.

The Sandbox empowers its community with tools to create and share gaming experiences. It also enables users to monetize their creations.

The Sandbox has achieved significant milestones since launching its Alpha version in November 2023. The platform now boasts over 5.7 million user accounts connected to crypto wallets and more than 1,000 user-generated experiences. Its 400+ partnerships with global brands such as Lionsgate, Warner Music, Ubisoft, and Snoop Dogg further highlight the platform’s success. These partnerships have led to the production of over 100 branded experiences planned for launch throughout 2024.

Future Prospects and Community Growth

Arthur Madrid, CEO and co-founder of The Sandbox, emphasized the importance of community and creator engagement in the platform’s growth.

The open metaverse empowers anyone to express themselves while discovering and engaging with the culture of millions of other users. Our mission at The Sandbox is to develop creative tools and technologies that bring fairness and new opportunities for all types of creators in the open metaverse in all aspects of culture, particularly games, music, fashion, art, sports, and entertainment.

Sebastien Borget, COO and co-founder of The Sandbox added, “We’re excited to welcome new strategic partners who support our vision to develop the most accessible and inclusive platform that makes available the opportunities of Web3 to a global mainstream audience.” The Sandbox is committed to expanding its creator economy by continuously improving earning opportunities for its users. This includes launching educational initiatives, bootcamps, and game jams to attract and support first-time creators.

The Sandbox’s vision extends beyond gaming. The platform aims to build a thriving economy where users can create, share, and monetize digital assets. In the past 12 months, over 330,000 unique creators have downloaded The Sandbox’s no-code Game Maker. Additionally, more than 60,000 avatar NFTs have been sold, featuring collections from notable brands such as Hellboy, Paris Hilton, and Elvis Presley.

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